Recent comments in /f/consoles

HideoSpartan t1_j0yo0kj wrote

OP.

Just take in consideration what your money is buying you and go from there. Plain and simple.

The Series S is a bang for buck stepping stone between last gen and current gen. It is limited in power and storage space in comparison to the series x and PlayStation 5 - however this isn’t necessarily a bad thing depending on the consumer.

OP do you play one or two games at a time and that’s it?

Are you bothered about 1440/4K res? Because contrary to what most people are saying here the series S very rarely manages a native 1440p resolution on games (check pm any Digital Foundry review) and if it does you’re slung to 30FPS territory.

Again - not a bad thing so long as you’re not expecting the latest and greatest in visuals.

Digital or disc? Digital only console and with very little space - if you shuffle a lot of games at once the series S quickly becomes rather redundant imo if you’re going to buy a storage upgrade - yes you can buy a much cheaper external SSD for stuff such as older gen Xbox games.

!Remember that disc is still far cheaper majority of the time than digital - especially on new releases!

Essentially the Series S is a budget friendly console - it is absolutely fantastic at what it does and as the original Xbox ones (hopefully) get dropped I’m hoping the series S and X see more development dedication.

Frame drops are going to happen regardless of the console you purchase as they’re are largely more of a hardware limitation issue and/or development targets. -- Most games are made to run at stable frame rates - but it does happen.

Buy whatever console YOU as a consumer want not what everybody else tells you.

I have the PS5 and SX, yes I love the exclusives on PS5 and controller but nothing beats the SX for me, quick resume, huge backwards compat catalogue, game pass? What’s not to love.

Imho and this is just me chucking my two cents in - Consider the series X as it’s pricing is between the PS5 and Series S - you get the top tier performance, it’ll be a slow burner for this gen but ultimately as developers hopefully begin to utilise the power under the hood the Series X will truly show its presence :)

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Anubra_Khan t1_j0ynyph wrote

Those USB's only play old games. They don't play upgraded Xbox One games or current gen games. Only the proprietary Seagate plays current gen games.

Nobody's buying games for $70 and selling for $10. You get games for $5 - $10 at thrift stores/yardsales/fb marketplace or you can pay $60 for the digital versions.

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TheTopGee t1_j0yn9e0 wrote

That you don’t need to buy though? My dads still using the same external hard drive from his Xbox one on his Xbox series s, you don’t need to buy that one.

If you’re buying games for 70 and selling them for 10 when you’re done you’re a moron anyways. Just buy to keep. I can guarantee I can get any game from cd keys cheaper than a second hand game in store.

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Anubra_Khan t1_j0yn184 wrote

You're wrong. Xbox Series S has a proprietary Seagate extension that I haven't seen dip under $100.

Game Pass doesn't have anywhere close to all available games. Good luck selling or trading your old CD Keys and digital sales are still 2x as much as a used physical disk without sales (and you can sell/trade them).

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TheTopGee t1_j0ylzox wrote

You can buy a 500gb hard drive for 30$ and play games from that, obviously the ps5 is better but if your sole argument is storage then you want a disk version anyways, then the series s is a lot better value with a 30$ external hard drive.

CDKeys, game pass and store sales are a lot better than buying physical games by a mile.

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nonnationalist_brit t1_j0ygwij wrote

Game developers are trying to get Microsoft to drop the Series S, as it isn't much better than the previous generation and Microsoft insist on all games on the series X is compatible with the series S. Game developers are saying the series S substantially nerf the games they are bringing out.

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BrisketGuiltyGear t1_j0yf9mf wrote

They don't. Atleast not all the time anyway. A lot of upscaling and dynamic resolution trickery is used by consoles to get heavy games like Warzone 2 to run at "4K". PC games have these options too with tech like Nvidia DLSS. Rendering the game internally at a lower resolution and then using AI to help upscale it back to 4K, with varying degrees of quality. Some people won't notice the differences compared to native 4K, others will.

So it's not a guaranteed "true" 4K with every game on consoles. But even when upscaling tricks are used, it's close enough for most people.

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aSimpleWardrobe t1_j0ycmix wrote

Both Microsoft and Sony sell them at a loss and make up for it through the subscriptions so the hardware is better than you probably think

Not only that, but unlike pc, you only need to design your game for those specs, so its far easier to fully optimize and use the consoles to their fullest (Red Dead 2 from last gen is a good example)

And its often not true 4k, just upscaled, even higher end pcs struggle to do 4k with a nice and stable high fps on intensive games, just like the last point, its often very crafty tricks devs will use to make things seem better than they are, take Witcher 3 for example with the next gen version

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Joshooahh t1_j0y95y2 wrote

Because of the optimisation and power of the console, I know it may come as a shock but these consoles aint no slouch. They can stand up quite straight and face games head-on. Yes, they're £450 but you need to bare in mind Microsoft and sony sell them at a heavy loss and make money back through games/online memberships etc.

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