Recent comments in /f/gadgets

red0x t1_j61n5rg wrote

I’m really surprised that literally none of the top comments are highlighting anything related to reaction time.

Any “real-time” system still has some latency, and anything that adds any latency to a soldiers visual system is a measurable disadvantage.

The advantage the AR provides would have to compensate for that lag and then some (by a wide margin) to make this make any sort of sense.

This feels like it was doomed from the start.

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bytebackjrd t1_j61l91y wrote

maybe but it still is a beast to run on any comptuer gaming system. Just the fact that you can play this massive game on a handheld is amazing and something you could not do a couple of years ago. Some can get 45 or high fps on it. It also is a more demanding game than some new ones that have come out recently.

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chicknfly t1_j61l6m5 wrote

Have you all ever played a game like Halo or some other arena shooter? Some games have a “hardcore” mode where things like radar/motion sensing are removed. Going from normal modes to hardcore is really difficult, especially when you’re playing a game against seasoned hardcore players.

Having AR is fine and dandy until that thing breaks, fails, falls/is lost, loses battery power, doesn’t pick up sensors, loses GPS, etc. then you very quickly become the new guy in an arena of experienced fighters.

I know real life isn’t the same as a video game, but this scenario is pretty damn realistically relevant. Relying on the extra unnecessary tools reduces your abilities in other perishable skills. Hell, as a crew chief who called out distance estimations to the ground during a landing, not flying for a week or two can destroy your ability to call out distances, especially when flying on NVG’s in low light conditions.

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TheJohnnyFuzz t1_j61kb00 wrote

Yes the mature piece is still another generation away. I’ve been a HoloLens developer for a while- they are not outdoor friendly as they aren’t bright enough, not average consumer friendly, and ideally you pop in use it for what you need a few minutes and hop out-this setup looks more attached to the helmet and less pull down and up. Ergonomically the HoloLens 2 is actually pretty good and on the hard hat version its not bad either. They are a fantastic use case for assembly/manufacturing and industrial use cases with controlled environments. Next generation optics are needed and they’ve got to get brighter before I see them out in the field.

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TheLightningPanda t1_j61jr1v wrote

Kinda related, I was involved in a research study for the HoloLens at my university a couple months ago. It involved visualizing a 3D map on the floor and you could walk through the map and touch stuff on the map. It was cool, but really fucking slow and clunky. Definitely not really for practical use.

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karma_aversion t1_j61g2zz wrote

It would probably depend if they've already been exposed to existing tech already in use that is better, like more recent night vision goggles. The night vision for this headset is old tech and sub par compared to contemporary tech. Anybody would not like something that is worse than what you're already using.

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Lexsteel11 t1_j61ernz wrote

Yeah I saw an interview with one of the seals from the bin Laden raid and he got asked about the new crazy looking 4-tube NV goggles and he said normal is like looking through 2 toilet paper tubes in a gunfight and now it’s like having 4, so still not great haha

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