Recent comments in /f/gadgets

DarthBuzzard t1_j8xltmp wrote

> Tbh I think analysts were full of crap and way off the mark, as they often are.

The annoying thing is that all these VR companies have been telling people from the start not to expect it to be mainstream even in 2023, and that includes Zuck/Facebook all the way back in 2015.

Truth gets distorted. The media picks up on all these analysts who don't understand anything other than mature technology growth patterns, and then that all gets reported across all the mainstream media outlets, and then everyone reads that and takes it as gospel for actual sales figures and targets being missed.

Talk to an engineer at any one of these VR companies and every single one of them will say that VR is at best, as mature as an early 1980s PC. It took until 1992 before PCs took off, and longer for them to hit the majority of homes. That's the kind of timescale at play here - it's always been the timescale for the majority of hardware shifts, but again, the truth gets distorted and history is rewritten in people's minds to where new hardware has to be a fast shift otherwise it's a failure.

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NekoShade t1_j8xgl1d wrote

Meanwhile, I'm hoping for development in VR so they can become cheap enough for me to buy one, can't afford one because they become as expensive as a popular motorcycle when imported from where I live.

People are dooming it, but i have seem good advancements, like new lenses, new people making VR, new interesting games under development or adapted, playstation VR 2 just got released, i can't see the same future those doomers see.

Edit: also, where else could we go towards new entertainment technologies? A TV and a controller have been used since the 90ths, there is a limit of how immersive we can be that way.

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Caughtnow t1_j8xaq4l wrote

I dont think VR has gone how many predicted. I suppose it depends on whose metric you use as to whether you would deem it a flop or something else. Tbh I think analysts were full of crap and way off the mark, as they often are.

It’s a platform that is doing ok, but it’s far from taking over and probably pointless predicting when that might be - many many years(/decades). I dont think Zuck standing in front of the Eiffel Tower is selling anything to anyone either! Looks worse than the wii era, and the guy is creepy af.

If they want to sell the thing, gamers are sold on games. And the amount of stand out titles are slim. Companies dont want to develop on a platform with lower sales. Thats the catch 22 right there.

Im sure Alyx was responsible for plenty of people taking the dive into VR. And Valve has said many times it was working on 3 titles for VR (in its own very slow pace.) I wouldnt be surprised if the next title comes around the launch of its next HMD. But beyond the bump that’ll bring, I see VR ticking along as it is now for some time.

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dereksalem t1_j8wx586 wrote

I realize this seems a bit like a different segment, but the 737 is fantastic. I have a few powerbanks (used to travel for work), but the 737 goes on sale pretty often for like $110 (it's currently $149.99 but with a $40 coupon on Amazon) and has 24,000mAh, 140W output, 2 full-speed Type-C and 1 Type-A port, and a helpful display that shows exactly how fast it's charging/discharging. I've only had this one for like 2 months, but it's been great.

It's hard to find a powerbank that charges as quickly as it discharges...but I've charged this thing at 120W (fastest charger I had) and I have no reason to believe it wouldn't charge at 140W if I had a charger for it. It's the only powerbank I've owned that can charge my MBP at full speed through the MagSafe (which is 100W, IIRC, on the 14" M1 Pro MacBook Pro).

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