Recent comments in /f/gadgets
cunningmunki t1_j0dly3g wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
The new hardware was the Steam Deck you tit.
Also, of course the SC wasn't going to sell as much as the main console's controllers, that's not a measure of success. Use your head ffs.
LewAshby309 t1_j0dksku wrote
Reply to Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I hope we see rather soon see a successor of the Index.
LewAshby309 t1_j0dkcv7 wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
At the end they wanted to clear storage space.
I think they could make a great controller. The problem with the steam controller was that they were too stubborn about the touch pads.
I'm glad they learned. You can see that on the Valve Index. The first prototype controllers they publicly showed were with big TouchPads and no thumb sticks. Awful. They kept the little touchpads but honestly full sized thumbsticks would have been better.
The steam deck showed a continuation of the process with the touchpads topic.
I think valve is now ready for a proper controller. They are not stubborn about touchpads anymore.
FlatulentWallaby t1_j0djuww wrote
Reply to comment by cunningmunki in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
About to launch new hardware? Where's that new controller 3 years later?
"Out of nearly 60 million controllers, the Xbox 360 gamepad was the most prevalent by a very large margin (27.2 million), with the PS4 Dualshock and the Xbox One controller in second (12.2 million) and third place (11.5 million), respectively. On the other hand, it seems only about 1.5 million players registered Steam Controllers, just barely putting the total ahead of the rest of PC-specific gamepads — and the controller had been on the market for three years at that point."
So, there's your poor sales.
https://thenextweb.com/news/steam-controller-valve-discontinued
cunningmunki t1_j0dj8zw wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
It's pretty standard for manufacturers to clear stock from storage when they're about to launch new hardware.
But please, do share your source on the Steam Controller's "poor" sales.
Hailgod t1_j0dj221 wrote
Reply to comment by Muzzy637 in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
it should be vastly superior to a stick on anything that requires u to aim.
Hailgod t1_j0diigq wrote
Reply to comment by digital_end in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
then buy another controller. tons of them have that generic design. Thats the entire point of the steam controller. The touch pad means u can have precise movements using a controller. something that analog sticks will never be able to do.
doxx_in_the_box t1_j0di3w5 wrote
Reply to comment by wicktus in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
For sure. I think Valve spent a lot to get this custom APU perfect for handheld and that’s not a resource they consider necessary to improve. It’s the bread and butter of this unit as they discuss in the article.
And with all the competition you’re always welcome to load steam OS on a different unit with more powerful graphics, also a win-win for Valve they just want to compete with the other game stores and they’re doing a fantastic job at it
Gummiwummiflummi t1_j0dhxhz wrote
Reply to comment by sockydraws in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I just want the N64 Z button back. I loved it.
wicktus t1_j0dh69h wrote
Reply to comment by doxx_in_the_box in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I will purchase that next revision 100% then.
a more recent APU (or a finer node) but clocked in a way that would yield the same performance would increase battery life too without having other performance profiles for devs to manage. That could be interesting too
Senior1292 t1_j0dgzub wrote
Reply to comment by Muzzy637 in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I am not sure what Vampire Survivors is, but single player first person games and usually good. Things with an open world where you can mess around and take your time. Right touch pad with gyro is insanely good for aiming. If you want help with configs and finding setups that work for you, r/steamcontroller is a great community for that.
doxx_in_the_box t1_j0dgf82 wrote
Reply to comment by wicktus in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
You’re in luck (kinda)
> When I asked Yang and Griffais for the pain points they wanted to address in a sequel, they had nearly identical answers: screen and battery life.
No need for improved graphics IMO. They aren’t planning it either. It plays games excellently as-is and sips power. I get 4-5 hours battery on some games and 2 hours if it’s using high fidelity graphics, but super simple to just adjust settings on the fly and almost double that.
My SD isn’t loud with full cooling either, barely noticeable.
wierdness201 t1_j0del3k wrote
Reply to comment by swisstraeng in Japan to Manufacture 2nm Chips With a Little Help From IBM by Avieshek
3D processors, baby!
qualov69 t1_j0dc4mn wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Facts, though I love mine, and when my first one stopped working temporarily they sent me a new one no questions asked. Fixed the 1st and gave it to a friend.
GimpyGeek t1_j0d9saq wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I get where you're coming from, though I do wonder if sony doesn't have a patent on that, in which case a non-functioning feature that would increase cost isn't great either, especially if it might not be used.
Most PC gaming is relying on Xbox's standard and well, much as I wish they'd add something nice sometimes, they haven't really put anything notably new into their spec since the 360, so probably nothing soon.
Valve can make their own spec, yes, but they've done that with steam input already, and very few games have taken advantage of it, dunno maybe the deck might wake some devs up probably still mostly indies though. The few that did mostly just added named input events and nothing more, nothing fancy for touch pads, or custom icons for touch/radial menus, these are all things they can do, but very, very rarely seen, and usually not even by AAA games (except for a few basic steam input events anyway)
Props to those that did use them, though. Much as I was not a fan of Magicka 2's way to select elements on a pad, the way to handle aiming on the touch pad was very nice.
Ailerath t1_j0d8uxv wrote
Reply to comment by digital_end in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Unfortunately, since the steam controller is so diverse it's hard to make changes. Like personally I believe the double touchpad to be a massive improvement over any other controller. It feels so much better than an analog stick with better feedback and control. But I can totally see analog sticks being a strong preference to people who want resistive feedback rather than haptic/texture. As well as people who grew up with normal controllers as their primary gaming device.
Honestly I hope for them to bring back the original Steam Controller more than anything else because it is the most ideal controller in my eyes as a preference.
I'd also be interested in seeing what they would make if they took stuff from the Index Knuckles.
FlatulentWallaby t1_j0d7ug5 wrote
Reply to comment by zanraptora in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
How I described it is exactly how it feels.
zanraptora t1_j0d7frz wrote
Reply to comment by FlatulentWallaby in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Try "They have force feedback so they have weight and texture to them" so it sounds slightly less like you're strangling the hardware.
zachtheperson t1_j0d4u6u wrote
Reply to Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I REALLY want a steam controller 2. I got the original one when it became free, and I still thought it sucked. Uncomfortable, and the shoulder buttons were laughable and how cheap they felt. It would be so cool to have them make a second revision with all the stuff they've learned from making the SteamDeck.
Muzzy637 t1_j0d2x0m wrote
Reply to comment by Senior1292 in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Any recommended games for trying them out?
I mostly play vampire survivors as of late.
FlatulentWallaby t1_j0d2ilu wrote
Reply to comment by GimpyGeek in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Better to have them built in for future use than to not have them and make you buy a new controller when games start using it.
Senior1292 t1_j0d2b4r wrote
Reply to comment by Muzzy637 in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
They take some getting used to, but I now find the trackpads far superior over joysticks and really wouldn't want to go back to a controller without trackpads now.
wicktus t1_j0d1zhr wrote
Reply to Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
Nearly any controller works with it, it's a PC, I don't really see the point, xbox elite controller, dualsense (or the upcoming DS edge) etc.
I skipped the first SD but I really like what they did. What I'd like for the next one:
- mini-led or OLED
- RDNA3 APU
- slightly improved battery life
- Improvements to the thermal management system for reduced noise and temps (bigger fan, fluid bearing, very efficient thermal paste, vapour chamber etc.)
I don't think, knowing valve, that it's a crazy wishlist and I believe most of those points will be adressed maybe 2024 a new SD will appear who knows
SomewhatIntriguing t1_j0d1okh wrote
Reply to comment by Im_a_furniture in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
I think you're lost. There are game-specific support forums for questions like this.
FlatulentWallaby t1_j0dmmdu wrote
Reply to comment by cunningmunki in Valve answers our burning Steam Deck questions — including a possible Steam Controller 2 by retroanduwu24
You realize that's like saying apple gave away their stock of iphones before releasing a new MacBook right? What a stupid response.
I show you poor sales and your response is to say you were talking about a device that has nothing to do with a standalone controller? You're really stretching to try and be right when you're objectively wrong.
What's the measure of success then? How many units should they have sold to be considered a success?