ReachForTheSkyline t1_j2aag8d wrote
Reply to comment by TwoPaintBubbles in Rant: All single player games should have an easy way to quit to desktop and save as-is. Too many games require exiting to main menu and then quitting from there -- with an obligatory "ARE YOU SURE - YOUR PROGRESS WILL NOT BE SAVED" warning. Save the progress and quit -- it's not that hard. by BBorNot
That doesn’t explain why some games force you to quit out to the main menu first and then only from the main menu allows you to quit to desktop. This is what OP is mostly complaining about.
For example:
- Pause game
- From pause menu click “Quit”
- Game does whatever it needs to do. Either saving or prompting the user about losing progress etc.
- Game returns you to the main menu
- Finally from here you can “Exit to desktop”
OP (rightly) has a problem with games that make you do steps 4 & 5 instead of just closing out after step 3.
TwoPaintBubbles t1_j2ac434 wrote
It’s a design decision. The player has to have some way to get back to the main menu. I personally like when a game has the option to quit to main and quit to desktop. However that’s not always possible. Sometime you run into UI constraints and don’t have space for both options.
Honestly a big part of it is scope though. It’s such a small non impactful feature, that most games put it in their backlog and never get around to it because more important stuff usually takes priority.
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