Recent comments in /f/gaming

soaps00 t1_j67qynx wrote

Disagree with you on the first two points, I thought the combat had a nice flow and while it certainly gets repetitive I loved the music. But I love the idea of Yennefer bursting into a tavern to find Geralt playing cards. "Ciri can take care of herself a little while longer, I need to finish this deck!"

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Ckpie t1_j67pyow wrote

FromSoft souls games should not be rated as highly as they are. I'm not a fan of soulsborne gameplay and how it's proliferated the hack and slash genre especially since other studios are generally unable to replicate quality that FromSoft is able to create.

The games themselves are technically subpar, visually behind it's competition and lack of overt narrative in favor of environmental storytelling is a mark against it. All the great lore and backstories should serve to enhance the central plot and not be the sole offering in the narrative department.

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_i_am_negative_iq t1_j67pwtd wrote

I believe game engines like Unity and Unreal being accessible to more people is NOT an inherently good thing.

Whilst there have been some absolute bangers created because of the much lower level of accessibility, the gaming market as a whole has been flooded with low effort/technically unimpressive/poorly optimised games from less or none experienced developers.

By making the ability to develop games less accessible, you inherently require developers to have a much better technical understanding. In theory, this would mean new devs would have to be far more dedicated to their project (cuts out low effort shovelware) and better optimise their games

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Kevingway t1_j67pdwx wrote

Say what you will, DS3 was the worst of the franchise. Not just for the bosses like you’ve stated, but also the game was just too damn linear. My little theorycrafting heart was broken being forced to replay the exact same content repeatedly when making new characters. At least in the others I could decide to sequence break (and don’t tell me doing the dancer boss early is sequence breaking.)

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nadmaximus t1_j67p2f1 wrote

I'm not sure, really. But I also don't like deck-based games like MTG with physical cards. I like playing card games with people.

I think it's more of a category, like FPS games. And deck-based games are almost all turn-based as well, which is my second-most unfavored category. So deck-based games are just outside my bounds.

Don't get me wrong, they aren't bad, I just don't like them.

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AnonymousSplash t1_j67ogwx wrote

This is it right here. I get the appeal, but for me, I play games because they're games. If I want to watch a movie I'll go do that. I don't need a hyper-realistic 10-hour game on rails to give me more cutscenes than game play.

QTE games are the one exception to that for me, I think. They're still not for me though.

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SadLaser t1_j67o2u2 wrote

Maybe I misunderstood what OP meant, but I felt like they were talking about something like the Walking Dead Telltale game but more immersive and open world. Rather than combat/action focused games like literally everything that has been suggested so far.

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