Recent comments in /f/gaming

Schulle2105 t1_j67xdld wrote

How many hours were the sidecontent,collectathon? Those are normally always separate in games and have maybe a cutscene at the end.

Going for platinum is something that not everyone wants to do and if the mainstory ends maybe 10-15 hours before that then the 7 hours out of 40-35 which would be a third of the game

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OutriderZero OP t1_j67x7sz wrote

No, it's not "wrong" it's an opinion.

Opinions are neither wrong or right. It's just a point of view, and I stand by mine.

The money, effort and talent that goes into remaking games that already exist is a waste that could go toward creating something new.

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LetsGoChamp19 t1_j67x18p wrote

GOW Ragnarok has around 7 hours of cutscenes. When I platinumed it I had almost 60 hours of playtime. That’s 50 hours of gameplay, side quests, challenges etc. compared to 7 of cutscenes. Ragnarok is definitely a gameplay heavy game

Just because a game has a lot of cutscenes doesn’t mean it’s an interactive movie

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FrankieMcGigglefits t1_j67walw wrote

Best games were old crpgs like might and magic. Ultima. Wizardry. Bards tale. Dungeon master/chaos strikes back.

Best resident evil is for the japanese Sega Saturn.

Best castlevania game ever is Dracula X on turboduo.

If you can't win smash or tekken or street fighter but especially soulcaliber with just one hand you suck- my 50 year old husband still schools kids at my work.

Stalker series is like delicious junk food, but the original eurojank was a game called martyr, and it ate pentiums for lunch. You'll probably never get to play it but the last wolfenstein games plot is martyr. And the company that made it, well a lot of them probably don't want to be associated with it now, but you've heard of them.

Csgo, call of doody, sports games need a dedicated console so their filth doesn't pollute pc or good consoles. Maybe move them all to ps5 as proprietary software.

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Schulle2105 t1_j67ue19 wrote

I think you misinterpreted cinematic games in this case,I meant games that become overly linear and handholdy which take you out of the game for cutscenes once too often.

Competition might help to improve quality but if the majority of games get made to fit this in AAA gaming it means other type of games make a step back.

And it just the feeling that gameplay becomes secondary which is kind of iffy when you talk about games

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KillerKill420 t1_j67toln wrote

What's there to get! There's stuff that is and isn't fun. Having to use just bombs for so long wasn't very fun. They just needed to tweek the numbers mainly. Have stuff last longer or make stuff easier to find etc. By the middle I had way too many but could've really used it earlier.

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laurentiubuica t1_j67tji4 wrote

With generations, consumers will migrate and like different games. You don't necessarily need kids to experience the things you've experienced because everyone is wired differently.

Not every game that's a classic should be remade/remastered or re-released for a 3rd or 4th time. I might enjoy playing the classic Max Payne games (and I thing both games hold up pretty well 20 years after they got released) and I'm being nostalgic because I wanna see how Remedy is Remaking MP-1&2, but in my opinion they didn't actually need to do that because they are great the way they are (minus the outdated graphics).

I game that would definitely need a remaster version is GTA IV, which I would love to play on a next gen console, but probably won't ever get because of the architecture mess that was PS3.

The Last of US Part 1 definitely didn't need to be overhauled from the ground up since the PS4 remastered was holding up on current gen consoles, but probably was a fresh breath of income for Naughty Dog before releasing Factions (which I'm hoping releases this year).

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KillerKill420 t1_j67t84o wrote

Think of it like opportunity cost rather. It's the same as renting a game from the video store just it's digital and you don't gotta call to ask if they have Mario rpg there. I don't think streaming services from TV is bad and in fact they seem pretty competitive so I don't suspect companies wil make some terrible streaming service personally. If you only play 1-3 games at a time then the service def isn't for that person.

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djr7 t1_j67t37x wrote

and how many is too many?

trendchasing isn't the worst thing in the world, competition is great cuz we get to weed out the shitty games and end up with some gems and new IP. not sure what "cinematic" games you're talking about since I don't think we actually get many of em, the only ones I can think of are the sub-par Dark Anthology games

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Ckpie t1_j67ssfe wrote

I like them fine. Enough to buy them day 1 and finish them. I just don't agree that they're these 9-10/10 masterpieces that every publication and influencer likes to rate them. Especially since they seem to overlook almost all the shortcomings that would otherwise earn any other game flack seemingly just because it's the next banger from Fromsoft.

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Jakolas t1_j67sj9w wrote

Games aren't the same anymore. There is no imagination and wonder to them. Gamers arent in charge of games anymore. Playing a game from today is all about pushing hard and grinding, loot boxes and season passes. Old games you didnt care. You buy it, you got it. All of it. They were offline, no scoreboards or leader charts, no seasons. Here's a world to explore, have fun.

Games today make you feel like you're at work. Am I accomplishing anything? Old games you didn't care, you just like playing them. There was no sense of fomo built in.

I played Abe's Oddysee so much a mate of mine didn't believe I never used a walkthrough. I found the hidden rooms by myself because I loved playing it. And replaying it. Trying to free all 99 slaves.

Games aren't the same anymore. Blizzard is a perfect example of gamers making games and then having co-operations taking over. Warcraft 1,2,3. Diablo 1&2. World of warcraft. Amazing games until profits started steering game direction.

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