Recent comments in /f/gaming

chandlerwithaz t1_j6lxqzl wrote

here is my opinion i think the first game is a very great concept and story, game play is eh. 2 was very good in gameplay and story got a little weird. the spin offs either have good mechanics, good story or good visuals. 3 was trying to do too much im still excited for the future and i still have to finish melody of memories.

my favorite in terms of story is 358/2 i think i have very fond memories of the game and it was the only one where i truly felt hurt. kh3 made me cry but it is because i was so happy to see my days trio

3

o0_bobbo_0o t1_j6lxjfm wrote

Unpopular opinion here…

I thought Bioshock was a boring very predictable game.

The story wasn’t the predictable part. The story was absolutely fantastic. Would make a better show/movie imo.

The gameplay was so predictable. Almost as if you could visibly see the trigger points for all the fights and such. I was bored playing such an interesting game.

−1

XZamusX t1_j6lxgxy wrote

Because anouncing games and setting release dates is not really for the consumer, it's for the investors so AAA games will always get anounced to generate hype and ensure to the investors the money was "well spent".

Indie games do not have this problem so they can get away with little to no marketing.

1

MaleficentPi t1_j6lxbf6 wrote

... I don't think women give much of a shit what your character looks like in a game.

I played an undead female warlock in WoW whose jaw was missing.

If a woman looked at that and thought to herself, "perv, why is MaleficentPi playing a female warlock, must be some kind of super gross dude with a thing for female characters" I'd have questions about why she's assuming a man she never met would find a rotting female corpse with no lower jaw sexy AF.

Night elf, sure. Orc, maybe. Troll, okay.. Dwarf, sure.

But an undead warlock?

Methinks the lady doth project too much

1

Milla4Prez66 t1_j6lx9o6 wrote

The first two were awesome and some of the best games Ive played as a kid. Then they made me wait forever for 3 and all my hype for it slowly withered away in time. Not to mention all the unnecessary handheld spin-off games that released on a different handheld device every time that helped make the plot even more confusing.

3

D1rk_side t1_j6lx6fa wrote

I joined a realm 2 years ago and i did build protected underground bunker ( my own ideas) i did a stairs traps and wall traps and chests traps

The stairs split so the thief fall into lava them burn alive

The walls trap hold a locked and loaded small zombie so you fucked up really bad

Last the chests traps its a fake chest that open half of the floor so the theif will fall into like +100 block down

I did all of this cuz in the beginning some playes was stalking and trying to steal from my area like (crops/animals/villagers/allays/emerald/etc) so i surrounded my area with alot of traps

1

Winterplatypus t1_j6lx55l wrote

The way it works is that your character has their own personal goals at each location, but each location also has a bunch of faction goals. So whenever you go to a new place you have 2 main objectives, conquer the location for your faction and pursue leads on your personal goals.

Keep both of those things in mind when you play, it can be very easy to get distracted and try to complete all the quests at every location. Don't be afraid to skip a bunch of side quests and just push ahead to the main objectives asap. Those main objectives are what make the game interesting. Doing all the side quests will burn you out on the game.

2