Recent comments in /f/gaming

Gerti27 t1_jea2hoh wrote

Idk if people are defending it or not. I agree with you though, OP. I watched the demo, and it looked like a DLC. Nothing major seemed to have changed. I’m also pretty convinced there won’t be any big dungeons in this either, if there were Nintendo would have talked about it already. Oh well, maybe the next game 6 years from now will have that.

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Shibbystix t1_jea26ph wrote

Yeah, the thing that made wow so special is the thing that cannot exist anymore BECAUSE of the times.

The best thing about wow was exploring out in the wild and randomly seeing someone else doing the same. I made my first long term net friend running from troggs near Karanos.

Now, everyone is using the same speed Lvling guide to level as fast as possible, and people run right past everyone because everyone is trying to max lvl as fast as possible. It's so streamlined that most of the servers are on the exact same paths to get to places, doing the exact same quests and skipping the same quests.

You don't randomly meet strangers in the wild anymore to team up

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Tigerstorm6 t1_jea21p1 wrote

My brother once went into detail about the kinds of mentalities players have when playing a certain race. For gnomes, he said (and I quote), “Gnome players have a screw lose. I’m convinced. [They’re] the kids that torture ants outside with a magnifying glass.”

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HumphreyBlodart t1_jea1ugd wrote

I think part of the fun of breath of the Wild was discovering the map. And I feel like part of the fun of Tears of the Kingdom will be seeing how that map that we all know has changed. Those of us that know breath of the wild well will come across so many moments where we just stop and go oh my God, the such and such is now thingy majig. I hope that will be enough to give the same sense of wonder.

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The-Cynicist t1_jea1jnr wrote

I’m with you on this. The sense of wonder and the unknown was vast in the original game. At best you had some spotty article pages on Thottbot if you were lost. Now every inch of the world map has been marked and gone into detail by thousands of YouTubers. Not to mention every min/max guide for the flavor of the month so your character just ends up being uncompetitive or a complete cookie cutter. Really I wish we could go back to 2000s era internet in general, it was a lot more exciting.

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Equisapien004 t1_jea18f7 wrote

I really fail to see how there isn't gonna be similar exploration. The sky islands are there, obviously, but also it's not gonna have all the same shrines and stuff. You'll be exploring in the exact same way, just to find new things. The fun of the exploration wasn't literally just seeing the landmass itself, it was the things or challenges you actually discovered. You admitting you're still buying it and hype for it really deflates your critique here too. But yeah, my point is, "it wont have the same exploration effect" is not actually a genuine criticism. It's a foolish one.

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Mysterious-Counter58 t1_jea17cn wrote

Aren't the sky islands, totaled together, somewhat equivalent in size to Hyrule from the first game? I mean, check out the scene of Link falling from the most recent gameplay demonstration, they're everywhere. Not to mention that there's bound to be some very real, tangible changes to Hyrule itself, and the new will most likely total up to about as much content as the first game. That's not even mentioning how the new abilities provide so many new ways of interacting with the environment. Should the game have come out sooner? Yes. But since Nintendo seems to be one of the few major studios that doesn't have a track record of crunching their devs, and with how hard COVID seemed to have hit the team, I'd rather be getting it in a complete state now than a broken mess a year or so ago.

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