Recent comments in /f/gaming

nyghtrite t1_jeci3pj wrote

Wah, managing is too hard. /s

Reminds me of people complaining on a multiplayer free game called No More Room in Hell where vanilla mode is where you have to manage your ammo wisely because it's finite. People bitched because they couldn't go around shooting thousands of rounds into zombies so they'd be douchebags and waste all of the ammo in a normal game before quitting.

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nyghtrite t1_jechz2q wrote

After awhile though, it's probably not a good idea to really keep doing this. I hear that eventually, Valve may see this as some sort of abuse. As to what they'll do about it? Probably not honor the refund.

The refund policy is not a system where you just try games and refund them later. There's so many ways to find out about games and learn of them to gauge interest. This is not one of them.

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NoFuture1703 t1_jechz0u wrote

I’ve played those games and you can still definitely kill everything. Don’t be bad and it’s doable, you can literally just buy OP games in-game… idk what the issue is here

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herpderpomygerp t1_jechuo3 wrote

Ya know ya don't have to be a daft asshole in the comments but ......comparing the last of us to resident evil of all things is a disgrace (rant over) ,

, if you have that much of an issue with survival horror games....play dayz, it'll give you your zombie killing survival fix without any horror and you can find plenty of ammo or melee weapons to kill them with ,

, ya know since dayz, the last of us and resident evil are all the same type of game you'd probably enjoy dying light or dead island as well for your ammo and weapon option fix and unlimited ammo fix as well

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Tencho2010 t1_jechtpi wrote

For recent RE titles, there are paid DLC that unlocks unlimited ammo and extra weapon (which is rewarded for beating game on high difficulty), I just buy those and have a good time, Tyrant BOW, no prob, I've got unlimited rockets....

Wait for this to come out for RE4 remake, and then I will buy the game.

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AscendedViking7 t1_jechsct wrote

I know, right?

It's not even close to the game that it was promised to be.

And, you know what, I've always felt that the praise that Cyberpunk 2077 is getting now is completely unjustified.

I loved Edgerunners, but the praise that show is getting definitely shouldn't be directed toward Cyberpunk 2077 just because they are the same IP.

Praise Trigger Studio for making a great videogame adaptation, not the company that has failed to give us what was promised over 8 years of advertising even 2 years after launch.

Like, where the hell is "the most believable open world game to date"?

Where are the "choices that ripple throughout the entire game"? I don't see anything in the game that reflects that.

Where are the NPCs that have their own individual day and night cycle?

Spawning in during the day, walking around in a circle for an hour, and despawning during night doesn't count. The NPCs should be "living their lives"!

Where are the police chases and factions we could join up with?

Why can we only play Corpo or Nomad for 10 minutes before we are forced to play Street Kid?

Why even have the choice of background in the first place when it doesn't matter in any way?

Street Kid is the Skyrim archer build of Cyberpunk backgrounds. We always turn into one.

Where the hell is the game that "aims to be just as polished as Red Dead Redemption 2?"

The air quotes are CDPR's words, not mine.

The only thing that Cyberpunk deserves to be praised for, as of right now, is the city layout. It's genuinely impressive.

And no, CDPR shouldn't be praised for patching the game, that is a practice that should've been expected from the start as well as getting a finished product on launch!

Stop lowering standards even further than they already are!!

The praise for this game is so unjustified it's unreal.

Like it has to be artificially fabricated in some way.

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Katana_DV20 t1_jech7an wrote

I wish all games had a demo version. Specially the big AAA titles, these studios can easily churn out a demo.

I really commend outfits like Laminar. They make the X-Plane12 flight sim

You can download a demo that is fully functional for 15 minutes. After 15 mins your controls are disabled.

But you can restart the demo as many times as you want. Theres no limit.

This lets you play around with the settings to see if your PC can handle it before you drop $.

Wish more game studios did stuff like this.

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wowbobwow OP t1_jech0v5 wrote

I was a 90's kid with no money, so I mostly got to experience the 3D game revolution vicariously through my classmates. One of them was the first kid in my town to get a Sega Saturn, and she was kind enough to let me play it a few times after school. Needless to say, my mind was totally blown. It took nearly 30 years, but I'm excited to report that I finally have one of my own now!

I'm excited to dive into the library for this amazing machine - what games would you guys suggest I seek out?

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