Recent comments in /f/gaming

OTSly t1_jeept97 wrote

This is the 8th village I've gone to where every resident is evil, not to mention coming across the 7th biohazard this month!

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jordgoin t1_jeeppzy wrote

It is a pretty common comment that some people just did not run into that many bugs.

Personally I ran the game on a 1060 3gb and ran into many visual bugs like tposes, with only one crash and nothing gamebreaking... compared to my experience playing fallout new vegas and skyrim on a ps3 I feel like I had no issues lol.

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SiNi5T3R t1_jeeowcg wrote

> I'm one of the lucky ones that experienced very few bugs

Unless your some enlightened person playing on a different build than everyone else than this is utter bullshit.

Most of the real complaints about the game are of stuff that was fundamentally broken across all systems. Everyone can look past the system optimization stuff like bugged reflections or T poses, or wrong objects loading in wrong places.

If you played this game at launch you had to have endured missing or very basic AI for most NPCs (no traffic AI, no COP AI), an ultra buggy crafting system (that was unintentionally making everyones characters god tier with free stats on attachments), stuff that completely broke the game like the rocket launcher that put everything it hit to sleep including bosses (which in cyberpunk is the exact same as being dead), and driving so bad it was completely reworked (went from bad to mid tier lol), to list only few of the worst examples.

I have no doubt you enjoyed the game, good for you, so did i somewhat (after i lowered my expectations accordingly) but you people need to stop with the BS about the state this game was in, if it was that great it wouldnt have required a whole year of bug fixing.

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