Recent comments in /f/gaming

arlondiluthel t1_jef6vdp wrote

It essentially is. Without buying the content, you basically get the new (and/or returning) location, one mission, and the "basic" upgrades/improvements and loot. I tell people who are interested in the game that they should still use the free-to-play offerings to get a feel for the basic gameplay mechanics, but expect to buy content if you like the game.

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DeathBuffalo t1_jef6tif wrote

That's why I said "very few bugs"

Also, some of the bugs you mentioned definitely did not happen in my playthrough. No cop AI wasn't necessarily a big that was just a feature they never finished fleshing out cuz the game was rushed. Was crafting from the very start and was never lucky enough to get god tired stats or anything close lol.

Here's a list of all of the bugs I experienced:

  • Delamain clipped through my car during his intro scene
  • Some side quests were locked because certain doors that were meant to open could not be opened (also the vending machine stopped talking to me)
  • Towards the end of my save file my car would come clipping and clashing through concrete when I'd call it.

Truly those were the only bugs I experienced and I was playing on a steam copy with a Ryzen 7 2700x and an RTX 2070.

I truly believe that some peoples systems take better to certain things, not because "they're better" but just because they won the lottery in that specific scenario.

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BurlyKnave t1_jef6s7a wrote

No, it isn't like that. There are simple quest givers who hand out dumb quests. Fetch quests, go-n-kill quests, etc. These are there just to give you moderate equipment and level your character.

To get the high-end gear, you gather a party and go on a raid against a boss. Then there is a random drop of premium or epic quality and a bunch of other loot.

If you are raiding with a bunch of friends, you work out ahead of time who gets the top drop.

If you are raiding with strangers, usually someone is an asshole, grabs the premium drop, and quits the party, even if he barely helped in the fight.

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Zer0_to_0blivion t1_jef68mf wrote

Reply to No by nBlazeAway

Yes. I can comfortably say that I'm in the 64% that play RL to relax. Normally after a few hours of playing something else that takes concentration, I'll throw on RL and do a few rounds to unwind.

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Mando_the_Pando t1_jef64i5 wrote

I suppose you could run it on the cloud yes. Simplified it just has a database that it draws from and generates new material from it, that is why there is some controversy regarding AI and art and how that affects copyright if the AI is trained on copyrighted material.

So, lets take a game like pathfinder. If you were to take chatGPT, and instead of the database you trained it on being a snapshot of the web ~2 years ago, you give it the entire history of the world, you could have it generate new content pretty easily.

There would be issues in making sure it is internally consistent, but yea I suppose it would be possible using a cloud based solution.

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Lithuim t1_jef5q27 wrote

AI might suffer from the same “mile wide, inch deep” problem that procedural generation already has.

Sure a computer can write 800 pages of dialogue, but can it tell a story? Can it keep the character personalities consistent? Can it make timely cultural and political references? Can it be funny? Can it remember its own plot?

It can probably handle side quest and enemy banter dialogue, but I have my doubts that it can take full creative control. AI is more regurgitating than creating.

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A-r-c-a-n-e t1_jef5b8j wrote

ive never played watchdogs legion, but cyberpunk has somewhat redeemed itself, at least in my eyes, the launch was rough and rushed but now that most of the bugs are gone, its actual features, story, and gameplay can shine, i really loved the environments in that game, the whole setting was awesome, and even though it got 90 hours out of me on my first playthrough i kinda wish it was longer lol

some people just feel strongly i suppose about a lot of things, theres still a ton of people who are firm on cyberpunk being a shit game to this day purely cus of the terrible launch

i also think extremes draw attention, someone would be more interested in hearing why something is terrible or great rather than why its decent, people love drama, and a lot of people can capitalize off of that

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SiNi5T3R t1_jef50yr wrote

.......and thats where people like you need to rethink your posts.

There is a giant difference between "i saw something wrong but i can look past it" and " i experienced no bugs".

Saying there is no bugs is sending out the wrong message and giving game devs a free pass to over promise and false advertise their games even more than they already do, which in some companies case is already a pure vile state.

IM NOT TELLING YOU YOU CANT HAVE ENJOYED THE GAME. Just dont lie about its buggy release state, its even so stupid to do that now that they have actually gone ahead and fixed so much, its like your denying the existance of so much hard work put by the devs, arent you the one supposed to be on their side since your the one reviewing the game positively? What have they been doing this whole time then? Taking years to make dlc? No. Fixing the damn game. Why? Because it was miserable at release. Miserable enough to have ruined the experience? That part is debatable some people think that yes, some no.

Some people dont mind jank, others do, but it was there.

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Wolfenstein2021 t1_jef50eg wrote

Reply to comment by RejectedInfant in Unpopular Opinion by RejectedInfant

Nice nice. Yeah the whole RE series can be frustrating. I loved the first one the most. I painfully beat the games but it is way more fun to play once you unlock some unlimited ammo gun for sure. Just try and have fun. I would use ign walkthroughs when I got lost but not the videos, the text ones so I don’t spoil it. They’re pretty good cause they won’t tell you what exactly is going to happen so you still get surprised. Enjoy.

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