Recent comments in /f/headphones
TheFrator t1_j20e4wi wrote
Reply to comment by gotok1324 in How should real flatness sound like? by gotok1324
You're welcome!
llIicit t1_j20e2qo wrote
Reply to comment by Hamza9575 in How has "gaming iems" never been talked about? by be-LazY
No one asked you to trust a developer, or a Reddit user. This thing called google can give you the answers you are looking for.
And there are in fact third party measurements. They are irrelevant though because they determined there is zero perceivable difference. The actual measured number is so insignificantly small, it isn’t even worth considering.
Why are you so defensive lol
ku1185 t1_j20dwwh wrote
Reply to comment by Chastity23 in I bought the original replacement earpads for ATH-R70x by xpduyson
*cries in Focal*
ArkhamKnight0708 t1_j20dtgi wrote
Reply to Is it ok to sweat in headphones? by MustafaHamad
Sweat and oils will eventually destroy your pads quicker, and there's no way to minimize other than covering them with something or not wearing your headphones. Padding is generally not expensive to replace though, so maybe buy a couple sets while they're still available if you're worried
As for the drivers and electronics, unless you're obscenely sweaty, you're probably fine
Hamza9575 t1_j20drel wrote
Reply to comment by llIicit in How has "gaming iems" never been talked about? by be-LazY
I trust devs more than some reddit user. And no reviewer does audio latency testing for gaming.
SithTrooperReturnsEZ t1_j20djuo wrote
Reply to comment by maXXXjacker in Audeze unveils new Maxwell wireless gaming headphones by crxmb
It's impossible to find a plain black sleek closed back audiophile headphones that are good for gaming without being called gaming, no mic or anything like that
llIicit t1_j20di1c wrote
Reply to comment by Hamza9575 in How has "gaming iems" never been talked about? by be-LazY
Your computer utilizes the drivers, not the game. So you are technically correct on that point. Though everything on steam is standardized (on windows at least) so this is a moot point.
I wouldn’t trust what developers say. They give unrealistic or biased information (obviously). Third party measurements are much more reliable.
Plus it’s Riot, they don’t have the greatest track record lol
SithTrooperReturnsEZ t1_j20dhey wrote
Not buying this lol, the last one broke in a year of use, cloud orbit s sucked and so does the penrose
Then-Effective5434 t1_j20dct1 wrote
Reply to comment by SaulR26 in Embrace Your Inner Weeb by hourglass7
Great, thank you for your response. I'm only 1 year in this hobby and from day 1 I was thinking about Arya, due to Joshua Valour influence, because he was the first reviewer, that I started to watch and in that time he was loving AryaV2 and I am still dreaming about the day, when I will grab a pair for myself and will sunk into audio nirvana
Enjoy your Arya! For most people they are end game material
TheFrator t1_j20d8ut wrote
Reply to comment by ICrySaI in I don't get the "frequency response graph" thing. by ICrySaI
Measured frequency response (at least for over ears) will not match exactly what you hear because the measurement rig has a different anatomy than your ears.
This is a graph of 40 different peoples perception of FR, and the divergence starts at 1Khz.
So how a headphone looks on its FR, and how it is perceived by the individual, is totally subjective.
Check out the paper: https://vbn.aau.dk/ws/portalfiles/portal/227875122/1995_M_ller_et_al_AES_Journal_a.pdf
Half-White-Mexican t1_j20d365 wrote
Reply to comment by thatcarolguy in How has "gaming iems" never been talked about? by be-LazY
My buddy told me about his new 7.1 gaming headset, and how it was true surround sound on your head.
I put the 800S on his head, and after that he wouldn't stop talking about how much he could hear in game and how immersive the sound was.
ICrySaI OP t1_j20cx8b wrote
Reply to comment by ----_________------ in I don't get the "frequency response graph" thing. by ICrySaI
yeah ok but why? you haven't addressed any of the points I mentioned.
from the fr graph you can guess at things like muddyness or clarity or whatever but ultimately they are guesses. from what I heard there are headphones with wild looking graphs that sound great and headphones with smooth level graphs that suck.
so sure, fr is important, but why?
gotok1324 OP t1_j20cpjn wrote
Reply to comment by TheFrator in How should real flatness sound like? by gotok1324
I just read the page. Very interesting subject, specially about the changes the Fletcher Munson curve had and ended up being actually close to what we have today as the standard. Thank you!
ThatLastGenGamer t1_j20cbuk wrote
Reply to I bought my fiancee his first proper headphones for Christmas. Bonus a top hat attachment I made :) by RabbitLorx
The top hat is an adorable finishing touch. Kudos to you both for your good tastes.
ICrySaI OP t1_j20c1yy wrote
Reply to comment by goldfish_memories in I don't get the "frequency response graph" thing. by ICrySaI
ok so what does that actually mean? :D
Adventurous_Union_85 OP t1_j20bu0v wrote
Reply to comment by snozerd in What are some songs that have subtle pieces to it that you can only hear with quality headphones? by Adventurous_Union_85
It kind of sounds like you're in the middle of a rain storm... on my regular computer speakers it just sounds like static
goldfish_memories t1_j20b3di wrote
Reply to comment by ICrySaI in I don't get the "frequency response graph" thing. by ICrySaI
Since headphones are minimum phase devices, all those other things, including separation, speed, imaging, and soundstage, do depend on the frequency response.
However it's simply that's we don't know how to fully interpret these information from a FR graph yet, and the FR measured does not equal the FR you will actually hear (due to HRTF from pinna gain for overears and resonance peak from ear canal for IEMs, since every person's ear anatomy is unique)
Hamza9575 t1_j20b1y0 wrote
No games use asio drivers. Lots of testing on audio latency has been done by riot devs, league of legends game devs. They found earphones directly connected to motherboars best for lowest lag for games. Asio gives lower lag than this but only if software supports it, but no game does.
[deleted] t1_j20b183 wrote
Reply to comment by ICrySaI in I don't get the "frequency response graph" thing. by ICrySaI
[deleted]
PutPineappleOnPizza t1_j20axol wrote
Reply to Just ordered the HD 560S by HypeX248
>Feel free to share anything...
Pepsi is better than coke
Hamza9575 t1_j20av2h wrote
Reply to comment by llIicit in How has "gaming iems" never been talked about? by be-LazY
No games use asio drivers. Lots of testing on audio latency has been done by riot devs, league of legends game devs. They found earphones directly connected to motherboars best for lowest lag for games. Asio gives lower lag than this but only if software supports it, but no game does.
----_________------ t1_j20ak7o wrote
Reply to comment by ICrySaI in I don't get the "frequency response graph" thing. by ICrySaI
it is hard to know what causes them to sound different because they are two extremely different products.
But even then, what metrics could cause them to sound different? Ignoring variables that affect perception (price, physical sensation, build quality, hearing, etc), we find that the most important objective metric is FR.
----_________------ t1_j209gmo wrote
Reply to comment by ku1185 in I don't get the "frequency response graph" thing. by ICrySaI
i think we are agreeing, but theres a slight misunderstanding. I interpreted his saying of "loudness at different frequencies" as how he used graphs. I thought he meant basic stuff like "oh, theres more bass", which is true but limited in use. i agree with your statements tho, it technically is loudness at different frequencies, but interpreting graphs can go (a little) beyond that
kill3rb00ts t1_j2092iv wrote
Reply to comment by what_that_thaaang_do in I don't get the "frequency response graph" thing. by ICrySaI
This is an important point. Some headphones just don't handle EQ well, so you can't just EQ to fix things.
MustafaHamad OP t1_j20e7m7 wrote
Reply to comment by ArkhamKnight0708 in Is it ok to sweat in headphones? by MustafaHamad
Do they sell replacement ear cups? I wouldn't worry much about electronics then, that area gets a drop of moisture at most. Thanks for the help!