Quealdlor

Quealdlor t1_ir1w2b6 wrote

Look: Quest 3 will come three years after Quest 2. It may at best have twice as fast hardware and at a maximum twice the screen resolution. Will be visibly thinner (and probably lighter too). No eye or face tracking - that will have to wait for Quest 4 ... in 2026? In other words: it may have a similar level of graphical fidelity, just at a higher resolution. As you see, progress isn't very fast. It isn't non-existent, but not fast enough. If Quest 5 in 2029 is only 8x faster than the current Quest 2, then it won't be very impressive for someone who has a good PC and a 4K monitor today. It's going in the direction that will have thinner, more comfortable, higher resolution headsets, but nothing like Full Dive.

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Quealdlor t1_iquyr97 wrote

Btw, I think that Meta is hurting VR by using mobile instead of desktop PC. Lightweight mobile devices will always be inferior to larger desktop devices! Compare iPhone 14 with RTX 4090. They are making VR evolve slower and take longer to reach a certain level. How long will it take for Quest to reach 4090 level? 10 years? 15 years? We can have it on desktop this year!

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Quealdlor t1_iquy2og wrote

We need GPUs measured in at least hundreds of teraflops (and teratextures, terapixels/s), much faster single-thread CPU performance, 210° field of view, 240 Hz, at least 8K per eye and full eye and face tracking. All of that helped by foveated rendering, upscaling and interpolation. By then, VR will be quite decent, not so bad. Perhaps it is going to happen in the 2030s.

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Quealdlor t1_iqsud4u wrote

(FD)VR is my dream and goal, but current VR is ... crappy. Quest 2 is EXTREMELY underpowered and buying a fully fledged desktop PC with RTX 4090 + Pimax 8K or 12K will be a major purchase and there is hardly any software to run on it. I'm not optimistic about the near future of VR. Just look: Quest 3 will come THREE YEARS after Quest 2 and won't even feature eye tracking, RTX 4080 is a lot worse than the 4090 but still costs $900-1400, AMD needs 2 years to improve gaming performance by 25%, Valve Index has still no successor. All of these aren't boding well for the next 5-7 years of VR. My prediction is that VR before the 2030s will be very crappy. Headsets will be uncomfortable, bulky and with a narrow field of view, etc.

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